I've decided to gather up some rogue info here, from the upcomming patches and S3.
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Hemorrhage debuffed increased from 10 to 36. Now lasts 10 charges or 15 seconds.
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Aggression buff: Rogue Combat talent Aggression now applies its 2/4/6% bonus to Backstab. This is in addition to the previous effects of 2/4/6% increased damage on Sinister Strike and Eviscerate.
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Shadowstep reduced to 30 second cooldown. 8-25 yd range. Changed from 20 yard. (previously no min range) Also adds +20% damage to any special on next attack.
Rogue S3 set, graphics and stats.Patch Notes, rogue:- All poisons will now enchant the weapon for 1 hour, increased from 30 minutes
- Blind is now a physical (no longer a poison) attack. Reagent requirement removed. Now shares the same diminish category as Cyclone and is now diminished in PvE as well as PvP.
- Fleet Footed (Assassination) now increases movement speed by 8/15%.
- Kick: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 5 sec.
- Precision: This talent now also applies to ranged weapons.
- Remorseless Attacks: This talent can no longer be triggered by the death of a rogue’s target dummy or other pet.
- Riposte is now subject to diminishing returns in PvP.
- Rogue’s Deadly Throw missile speed increased significantly and snare duration increased slightly.
- Ruthlessness now only affects melee finishing moves. It no longer works with Deadly Throw.
- Shadowstep (Subtlety) can now be used at any time, not only while stealthed. Threat caused by next Ambush, Garrote or Backstab is reduced by 50%. Cooldown increased to 40 seconds.
- Dirty Deeds specials cause 20% extra damage against targets that are below 35% health (left out of patch notes, blue confirmation here)
If I find out anything more, I'll let you know!